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@zgrav

The ECs came from Mouser, however EG does currently have some 4u7 in as small a package.


The tiny SM caps also came from EG


The Mouser caps I used are in this post
 
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Guess who now has Illustrator? Yep. No idea how to work it, but I feel the power rushing through my fingers in anticipation of mind-blowing enclosure graphics........someday.....now, what the heck does rasta have to do with images?
 
Guess who now has Illustrator? Yep. No idea how to work it, but I feel the power rushing through my fingers in anticipation of mind-blowing enclosure graphics........someday.....now, what the heck does rasta have to do with images?
Started using illustrator about 2 weeks ago. Took me a moment to get rolling but the tutorial from @jeffwhitfield was of great help to me started and to figure out the basics. https://forum.pedalpcb.com/threads/...enclosures-for-uv-printing.10590/#post-105783

I emailed Spencer @amplifyfun and he was very kind in answering all of my questions. He sent out templates which I found being a good working platform so you don't start from scratch. It already as a PedalPCB layers with all the center point position loaded. It's quickly became an essential tool.

The thing I found useful about using indesign is that there are 1000's of tutorials available for just any function or subject you may need.

Other tools I found useful:

- Vector pack from OnTheRoadEffects that contains all the pedal hardware you may need http://www.ontheroadeffects.com/vectorpack/ . There website is not functioning right now but @jeffwhitfield might be able to help you with this ... I would share my files but they are corrupted ... sorry. The hardware images help me figure out where to position my text and artwork and give you a good feel.

- @dmnCrawler site and posts were also very useful. https://www.pachydermpedals.com/tutorials/templates/ was also very useful. It seamed more oriented for Affinity Designer users but found a lot of useful tips. I use his knob surrounds designs on a couple of my creatives so far.

- This was next level stuff for me but @gheorge77 posted a tutorial a while ago on different tools in AI to convert images to vector.

I would be pleased to help you further if you decide to go down the Illustrator path. My skills and experience is still limited but I'm starting to understand the basic functions/tools and I've found workflow that works for me.
 
While I do like Adobe Illustrator, I keep wanting to go back to Affinity Designer. The reason is the cost. Adobe is just too damn expensive and, frankly, I don't use it enough to justify the cost. Affinity is a one-time cost and is waaaaaaaaayyyy cheaper. Went back to using it after confirming with Spencer at AmplifyFun that he can take Affinity files. Converted a few of my designs to Affinity and created a few new ones as well. Granted, there are a few things that are still easier to do in Illustrator. Still, considering the cost of Affinity, I think I might stick with it for a while. :D
 
While I do like Adobe Illustrator, I keep wanting to go back to Affinity Designer. The reason is the cost. Adobe is just too damn expensive and, frankly, I don't use it enough to justify the cost. Affinity is a one-time cost and is waaaaaaaaayyyy cheaper. Went back to using it after confirming with Spencer at AmplifyFun that he can take Affinity files. Converted a few of my designs to Affinity and created a few new ones as well. Granted, there are a few things that are still easier to do in Illustrator. Still, considering the cost of Affinity, I think I might stick with it for a while. :D
The learning curve seemed a bit steeper with Affinity in order to meet Tayda's requirements so I ante'd up at least until I'm familiar with the process as a whole. I'll be leaning heavily on everyone's write-ups and tutes. @SYLV9ST9R has been very patient with me. All I did was answer questions of preference. He did the rest. That could become a habit quickly :oops: and I would quickly become a nuisance.
 
The learning curve seemed a bit steeper with Affinity in order to meet Tayda's requirements so I ante'd up at least until I'm familiar with the process as a whole. I'll be leaning heavily on everyone's write-ups and tutes. @SYLV9ST9R has been very patient with me. All I did was answer questions of preference. He did the rest. That could become a habit quickly :oops: and I would quickly become a nuisance.
Yeah, but after working with AmplifyFun, I'm kinda jumping ship from Tayda for UV printing due to the hassle of the white layer. At that point, doesn't matter what you use to do your art as long as it's decent. :D
 
Yeah, but after working with AmplifyFun, I'm kinda jumping ship from Tayda for UV printing due to the hassle of the white layer. At that point, doesn't matter what you use to do your art as long as it's decent. :D
I would probably have done that too, but the shipping up North makes it prohibitive. @fig, I'll always be there to answer questions, but I'm pretty sure you're going to be up and running in quickly.
 
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