Recent content by keyth72

  1. keyth72

    Q-Tune DIY Tuner kit

    I'd say Intermediate is a good difficulty rating. The documentation is very good. If you read (re-read) and follow the instructions, and don't rush it, it should be fine. The ribbon cable is a little tricky, I really had to inspect the stranded wire and trim it after soldering, to make sure the...
  2. keyth72

    Q-Tune build and demo video

    Wanted to mention, don't install the screen the way I did in the video! Follow the Q-Tune install video, place the screen in the enclosure first, not both screen and pcb at the same time. It risks putting pressure on the screen.
  3. keyth72

    Q-Tune build and demo video

    Made a video about the Q Tune!
  4. keyth72

    Q-Tune DIY Tuner kit

    This kit looks really slick! Great work in designing it. Which ESP32 dev board did you go with?
  5. keyth72

    Looper for Terrarium

    This is one I wrote for Terrarium, it has abunch of other effects in there but you could strip those out if you just wanted a looper. Press the footswitch once to record, once to stop recording and start playback, and repeat for overdubbing. Double tap to pause playback, double tap again to...
  6. keyth72

    EXAMPLE Developing a custom pcb for Daisy Seed - Funbox

    Yeah, I didn't get an answer from Electrosmith but someone on the Discord said there weren't guitar pedal related recommendations available. The legacy Petal schematic is still on their website, and may be the closest thing to give us any hints. In any case, the bkshep DaisySeedProject pedals...
  7. keyth72

    DEMO Neural Seed: A.I. Amp/Pedal Capture on the Terrarium Pedal

    Yes, you'll need to install the Daisy Toolchain from the Daisy wiki page, or wherever Electrosmith keeps it, and follow any instructions specific to Win/Mac/Linux. As far as IDE's, I use Visual Studio Code, haven't tried Geany editor but I'll probably check it out. To switch models on the...
  8. keyth72

    EXAMPLE Developing a custom pcb for Daisy Seed - Funbox

    Related to the noise investigations, there is an official tutorial page on the new Daisy.Audio website about it: https://daisy.audio/tutorials/eliminating-callback-noise/ It mentions using "Recommended Circuits" for op amps, part choices, etc, but I wasn't able to find that in their datasheet...
  9. keyth72

    DEMO Neural Seed: A.I. Amp/Pedal Capture on the Terrarium Pedal

    Glad you are finding it useful! This is the repo for NeuralSeed: https://github.com/GuitarML/NeuralSeed The one you found is the "Seed" pedal, which adds other effects in addition to just the neural modelling, it is compatible with the Terrarium. It's fairly simple to swap out model data, but...
  10. keyth72

    EXAMPLE Developing a custom pcb for Daisy Seed - Funbox

    Yes, Pluto would actually be a really good one to try it on, because it's already running at 96kHz, and it's not doing super heavy processing for the effect. Try lowering the blocksize to 4.
  11. keyth72

    EXAMPLE Developing a custom pcb for Daisy Seed - Funbox

    @Cwallmeier Thanks for emailing me, I wanted to respond here as well in case anyone else is getting more noise than expected. Based on the recording you sent me, you are getting much louder noise than the typical daisy seed build, although it sounds similar to the 1kHz noise (based on...
  12. keyth72

    GuitarML Seed

    Love the all silver hardware look!
  13. keyth72

    EXAMPLE Developing a custom pcb for Daisy Seed - Funbox

    Good question, you probably know more about circuits than me if you’re an EE student! For the Funbox I used something I know works, that’s been done before. The input/output buffers and power section are the same as the PedalPCB Terrarium (just with two for stereo), and the midi and expression...
  14. keyth72

    EXAMPLE Developing a custom pcb for Daisy Seed - Funbox

    New Funbox module is out, Uranus! Demo coming soon, but the code and binary are now in the main Funbox repo for people to try out. I explored some new territory with this one, it is a granular delay and synth. That's all the planets done, but I'm sure I'll be making new stuff for Funbox before...
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