Hello! Watch the video for a proper demo, but here's two very helpful utils that I've created.
The first being LedOptionIndicator
while(1)
{
int rotary_position = GetRotaryPosition(knob1);
LedOptionIndicator(led2, rotary_position);
System::Delay(1);
}...
Yes it’s soldered, I have another one in the mail, I’ll test
Also to both you and @keyth72, I’ve only tried it into a USB interface and no amp model, I’ll run it into my Orange today and let you know what happens
Not to throw a spanner in the works here but my Rev 7 is clear as a bell without the filter. It’s likely worth building it anyway for those that haven’t put theirs together yet
This was fixed, it was a broken 9V socket. The daisy seed can send power to the LEDs (I think?) so the IC wasn’t getting gas. Not sure if that’s what it was but replacing the socket worked
PSA: this was solved, it was a broken 9V power socket. I didn’t pick up on it because it Daisy Seed with fall back on USB power and can still trigger the LEDs even without 9V input, so I had working LEDs but not a working IC
I'm probing this op amp
Pin 3 is a clear signal
Pin 1 however is glitched and horrific, this is the sound i basically get from the other end of the pedal (once it passes thorugh)
This op amp is cooked right?
yeah I did see your problem, I was going to do the filter if it actually worked. We have the same version and revision. I haven’t fried it as far as I can tell, everything else seems to work just fine (controlling switches and LEDs etc), so not sure if we’d see this symptom if it was cooked...
@Robert im keen to eliminate the Terrarium from this equation. Listening to these two recordings, doesn’t sound feasible that the problem exists on the terrarium? I’ve checked the op amp is securely in the right orientation...
I've built the Terrarium, and managed to get the Blink example working, environment all set up (this part isn't alien to me, i am a dev by trade).
I've also managed to control the LEDs with switches correctly and all seems to work okay in that area. You'll see it in the below script.
However...
There's four of them in this circuit, https://docs.pedalpcb.com/project/StoneAgeDistortion-PedalPCB.pdf
How much difference do you think that would make?