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  1. sonic_explorer

    Terrarium (Eurorack)

    @Plate of Shrimp This looks and sounds awesome! It would be very easy to make a version of the Rhythmic Delay that is just always on and does not need the 'on/off' footswitch. You could probably modify the code, or if it would be useful I could do that and post the version. I don't have a...
  2. sonic_explorer

    Is any coding experience necessary?

    @nikyramone With the modules that are already included in the Electro-Smith Daisy repo, I would say learning a bit of coding is more useful than learning DSP to begin with. With a bit of coding knowledge and not much DSP info you could use the modules to produce some new effect combinations, or...
  3. sonic_explorer

    Is any coding experience necessary?

    I agree with other's comments here - it will be a pain to learn enough C++ to make new effects. I had python experience before starting to code in C for the Daisy stuff and that switch was alright, but from no coding will be rough. One thing that I think you could learn to do with no coding...
  4. sonic_explorer

    Rhythmic Delay v2

    I put together a short one take demo for the Rhythmic Delay v2: link here. It is pretty much just me playing the same A minor pentatonic riff over a few different settings for 12 min. Maybe it will encourage someone to load it up or build a Terrarium though.
  5. sonic_explorer

    Rhythmic Delay v2

    Hey @Dali - Sorry for the late feedback, I just uploaded a video trying to show how the second footswitch works: youtube link. .....I could not resist adding a bit of noodling to the clip too. I still hope to do a more thorough demo, but this is what I have for now. It seems like something may...
  6. sonic_explorer

    Rhythmic Delay v2

    Before I soldered the pots on the Terrarium I soldered a bunch of extra wires to the pot side of the pcb where the pin headers poke through. The Terrarium only uses a few of the Daisy GPIOs so there were enough open pins for me to add 2 extra mini switches and to fully wire up 3 RGB leds. I have...
  7. sonic_explorer

    Rhythmic Delay v2

    I have updated the Rhythmic Delay program and added a few new features. I posted some ramblings about the new version here, but there is a summary below also. The gitHub link to the code and a compiled .bin (in the build directory) are here. I hope to make a demo showing some sounds in the next...
  8. sonic_explorer

    Which digital platform?

    The Petal isolator only isolates the positive voltage going to the opamps (the ground is not isolated at all). I believe I was able to implement a similar isolating strategy on the Terrarium by sticking an isolator (the same one Elector-smith specs in the Petal schematic) off board between the...
  9. sonic_explorer

    1kHz noise with Terrarium board

    Through implementing a few of the tricks people have mentioned here and on the Electro-Smith forum (small blocksize, distributed ProcessControls) I think I finally have a new version of the Rhythmic Delay without any 1kHz whine (at least with my Terrarium builds). The same tricks also seem to...
  10. sonic_explorer

    Which digital platform?

    @manysounds I am not sure that is true. There has been a lot of talk on the Electro-Smith Daisy & Forum about the 1kHz whine and I think the consensus is the whine is due to the processor jerking the ground/9V around when processing spikes.
  11. sonic_explorer

    1kHz noise with Terrarium board

    @bretvh - I think using an isolated power supply will definitely help lower the 1kHz noise, but like @Dreamlands, it does not make it disappear for me. I have tried using a USB power bank, which is just a fancy battery and should be the cleanest power around, with nothing other than the...
  12. sonic_explorer

    1kHz noise with Terrarium board

    At least for my 1kHz noise it is not the LED. I have turned off the LEDs and it did not change anything. More processing (so more things going on) makes the noise worse and it clearly moves with when adjusting the samplerate and blocksize as noise freq = samplerate/blocksize. I have also tried...
  13. sonic_explorer

    1kHz noise with Terrarium board

    The 1kHz whine is still bumming me out. I have tried lowering the blocksize down to very low, like 1 or 2 samples, and also have things start sounding strange. I have a strange noise observation that I have been meaning to make a longer writeup for. I have made 3 Terrarium builds (one is not...
  14. sonic_explorer

    Using Knob as Encoder

    I am working on a tremolo too that is pretty close to done (just trying to minimize the 1kHz noise stuff....). It turns out the Daisy code already has a version of the floor function (edit* actually I think DSY_CLAMP is a like a rounding function instead of floor) built in which is called...
  15. sonic_explorer

    EXAMPLE Rhythmic delay

    @giovanni Thanks for making a more 'proper' version of the program. 99% of the coding I have done in the past has been in python, so my C code doesn't utilize a lot of the more C specific things like pointers and references since I don't know a lot about them. Do you have a full version of a...
  16. sonic_explorer

    EXAMPLE Rhythmic delay

    @thesebroy - I am using the STLINK-V3MINI, the link there goes to mouser which was the cheapest I found them, about $10 USD and comes with the short ribbon cable.
  17. sonic_explorer

    Paludarium Platform Development

    I built a second Terrarium and have been messing with it more. Things that I think would find useful to change in the current or next-gen Terrarium would be: - Dual row headers like on the all the official Electro-Smith Daisy products. This is useful for added extra stuff/mods or...
  18. sonic_explorer

    EXAMPLE Rhythmic delay

    @Plate of Shrimp There is also a copy of 'terrarium.h' in the rhythm_delay directory on github.
  19. sonic_explorer

    EXAMPLE Rhythmic delay

    I am still using Mojave, but I don't think I had to do anything beyond what was in the DaisyWiki getting started documentation. There is another thread here about getting things set up on Big Sur which includes IDE stuff you don't need to get working to just be able to command line compile - but...
  20. sonic_explorer

    EXAMPLE Rhythmic delay

    @Roder I started with the multidelay @tcpoint set up to work with the Terrarium then modified it in C++. I have an IDE working now (Visual Studio Code), but I don't use it and just write/modify the C++ code from the terminal using emacs. You don't need an IDE to compile the programs, if there is...
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