Terribly sorry, I somehow missed this question.
A: NOPE!
It is NOT like running a parallel blender, which mixes two (or more) audio signals together — can be dry & wet (ex reverb/delay), fuzz & chorus, OD & Phaser, etc. I've known of at least one bass player who blends up to four parallel audio signals at a time.
↱FUZZ ⤵︎
↱CHORUS ⤵︎
DRY > Dry > > > > > > = FOUR-LAYER CAKE
↳REVERB >⤴︎
In the scenario I describe in post
#651, there is but one (1) audio path
in series, and two identical side-chain dry paths whose sole function is to trigger something such as the envelope of a filter (manipulating the audio path) and/or the compressor.
So, as mentioned in my previous post, when the I have some heavy fuzz with the Quack Machine after...
...with
out side-chain, the fuzz compresses the signal which dulls the attack of the filter's quack (which can be a good thing for an excessively quacky circuit like the DOD FX25), but I PLAY BASS, which already dulls down the amount of perceived quack so ...
...
with side-chain, I route the audio-signal through heavy fuzz, but the Quack Machine after it isn't being triggered by the heavily compressed-by-fuzz audio-signal and going "
QUACK" it's getting the DRY-TRIGGER direct off my bass with all my playing dynamics unsquashed for a full-bandwidth broad-spectrum fuzzed out
Q
UACK!
SO it doesn't matter if I have in series OD > TREMOLO > EQ > FUZZ > QUACK > COMPRESSOR > OCTAVE-DOWN > PHASER-SYNTH... whatever the series-order, any effect that gets triggered is being triggered by the raw unaffected signal right off my bass.