Ehx oceans 11

Probably not. It has a ton of algorithms and would have to be in a huge enclosure. I will catch you up to speed. There are 2 types of components mounts. Through hole, and surface mount. Most pcbs on pedalpcb are exclusively through hole, and all are at least 90 percent through hole. Through hole is much larger than surface mount, and that makes it easy to solder, so it is great for diy guitar pedals. On the downside, through hole is harder to mass produce and it being so large makes it hard to do effects like digital reverb or delay with a ton of different modes and settings without the enclosure being absolutely massive. Take a look at that image. That is a standard size resistor. Now look at those super tiny components with an R next to it. Those are resistors that can do the same job just as well as the big one. Keep in mind, the "big" resistor is still very small, so those resistors are extremely small. So much so that it is basically impossible to solder that small of a surface mount part. This means that there could be 15 of those surface mount resistors in that one resistors spot on the pcb. That is 15 times the amount of resistors. In practice, they probably would not be that close together, but what I'm saying is that they occupy a much much smaller space than the through hole resistors. Do you get the idea? The reason they can have that much stuff jammed into one pedal is because of surface mount parts. Also keep in mind, almost any component can be surface mount, not just resistors. So to sum it up, surface mount is used because it is smaller, and easier to populate a pcb instantly. Since they mount on the surface, all you got to do is dip them in solder practically. 201911151613206pd1Hm.jpg
 
No. For many reasons, but most of all because digital code is protected by copyright. FV-1 projects are doable because the default programs on the chip can be used with no problem, there’s plenty of open-source FV-1 algorithms out there, and FV-1 programs are relatively easy to write if you know the basics. The FV-1 is by far the most accessible DSP platform for DIY, but it’s also not particularly powerful compared to pretty much any other notable DSP chip.

Something like the Oceans 11 uses a much more complicated processor chip (which isn’t exactly accessible to DIYers anyway) and the code for its algorithms were probably written by a small team over a course of months. There’s a reason you don’t see POGs, Whammys, H9s, etc in the DIY world… unfortunate, but hopefully DSP can continue to grow in the DIY community to a point where powerful effects processor chips are more readily available for hobbyists and high-quality open-source programs are developed and shared within the community.
 
I’m fairly new to all this. I’ve built a king of tone clone complete with proper diodes,overdrive special that’s almost complete,still waiting on a tayda order. I also have a kliche and booster that should be here tomorrow. Reverb is my next project.
 
The above is spot on. If you want to do a diy reverb, the Spatialist from here has some really cool patches. If you want something simpler, anything with a belton brick sounds nice, like the pedalpcb gravitation coming soon, or even the ghost echo which has a delay also. On the other hand, I think it’s reasonable to consider buying a reverb if there’s something specific you want, since direct diy copies aren’t possible.
 
The above is spot on. If you want to do a diy reverb, the Spatialist from here has some really cool patches. If you want something simpler, anything with a belton brick sounds nice, like the pedalpcb gravitation coming soon, or even the ghost echo which has a delay also. On the other hand, I think it’s reasonable to consider buying a reverb if there’s something specific you want, since direct diy copies aren’t possible.
I am a bit confused with the Spatialist vs. Arachnid. Both allow for 8 algorithms. What does the Spatialist add?

To the OP. Spring reverb is one that is really hard to get accurate in a digital algo. EHX spring is ok but not at the same level as the Source Audio True spring. These pedals don't use FV1. Even with those more modern pedals, there are some people that prefer to build physical spring reverb pedals like the Surfy Bear etc. That being said, there are some great plate / modulated reverbs that were FV1 based. I think the Talisman, Tensor and Mood pedals are all FV1 based. Neunaber Wet is one algo that I would love to get hold of... Even if you could copy the algo 100%, it might not sound the same since the rest of the circuit might have a totally different preamp etc.
 
I am a bit confused with the Spatialist vs. Arachnid. Both allow for 8 algorithms. What does the Spatialist add?

To the OP. Spring reverb is one that is really hard to get accurate in a digital algo. EHX spring is ok but not at the same level as the Source Audio True spring. These pedals don't use FV1. Even with those more modern pedals, there are some people that prefer to build physical spring reverb pedals like the Surfy Bear etc. That being said, there are some great plate / modulated reverbs that were FV1 based. I think the Talisman, Tensor and Mood pedals are all FV1 based. Neunaber Wet is one algo that I would love to get hold of... Even if you could copy the algo 100%, it might not sound the same since the rest of the circuit might have a totally different preamp etc.
The only difference is that the Spacialist includes an EEPROM with the Spacialist algorithms on it. The arachnid needs to you flash your own EEPROM or order one from the EEPROM builder page.
 
The only difference is that the Spacialist includes an EEPROM with the Spacialist algorithms on it. The arachnid needs to you flash your own EEPROM or order one from the EEPROM builder page.
Thanks. I would probably go for the custom EEPROM even if it was just to replace Shimmer with something else.
 
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