Digital Larry
Active member
Here I show it with the MN3011 multi tap delay block. Assume for starters that you can put a full amplitude signal into the block in the loop without distortion. This is not always accurate. Also assume that the gain from input to output in the feedback path is 1.0. Most or all of the delay blocks now have external feedback insertion points, however none of the reverb blocks do, so you'll have to add a mixer in front and adjust the gains accordingly. If I ever open the code up again to work on it I might add a reverb block with an external feedback pin.
Notice how I have added a clip control. It stays at 1.0 for POT range 0-0.9 then goes linearly to zero. This turns off the input to the delay. This is inverted by the control invert block and stays at (perhaps near) 0 for POT range 0-0.9 then goes linearly to one. This controls the feedback loop gain.
In practice, a reverb block may distort if you give it a full scale input as it has its own internal feedback loops etc. In such a case then you would want to reduce the input level and then possibly boost it coming out. The "FB In" half of the loop blocks has adjustable gain which you could try. Also as I mentioned in the other thread, you can put a limiter somewhere in the feedback loop to keep things under control.
Now I have to warn you, if you are playing with high levels of feedback you can blow your ears out, or speakers, or in extreme cases level your entire neighborhood. So exercise appropriate caution.
DL
[edit - due to bug discovered just now in clip control, above has been revised and new screenshot attached here. Get Version 0.98-1036 or later.]
Notice how I have added a clip control. It stays at 1.0 for POT range 0-0.9 then goes linearly to zero. This turns off the input to the delay. This is inverted by the control invert block and stays at (perhaps near) 0 for POT range 0-0.9 then goes linearly to one. This controls the feedback loop gain.
In practice, a reverb block may distort if you give it a full scale input as it has its own internal feedback loops etc. In such a case then you would want to reduce the input level and then possibly boost it coming out. The "FB In" half of the loop blocks has adjustable gain which you could try. Also as I mentioned in the other thread, you can put a limiter somewhere in the feedback loop to keep things under control.
Now I have to warn you, if you are playing with high levels of feedback you can blow your ears out, or speakers, or in extreme cases level your entire neighborhood. So exercise appropriate caution.
DL
[edit - due to bug discovered just now in clip control, above has been revised and new screenshot attached here. Get Version 0.98-1036 or later.]

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