I have zero C++ or general script programming background. And I'm struggling pretty hard trying to learn. I've spoke with someone earlier on a different thread about building effects in pure data and compiling those in C++. But I haven't really had the chance to try it yet. And from what I've read, there can be some compatibility issues and editing to the code you would need to do.I’ve been thinking about either picking up a terrarium PCB in my next order or waiting for the paludarium.
I haven’t got any coding experience at all. Is it manageable to learn how to code without any background knowledge?
Thanks for this. It definitely seems like a very steep learning curve.I have zero C++ or general script programming background. And I'm struggling pretty hard trying to learn. I've spoke with someone earlier on a different thread about building effects in pure data and compiling those in C++. But I haven't really had the chance to try it yet. And from what I've read, there can be some compatibility issues and editing to the code you would need to do.
Thanks for this. It definitely seems like a very steep learning curve.
Do you just rely on using other peoples code at the moment?
I agree. The reverb and rhythmic delay are solid. Only a matter of time before we see interesting things that push the envelope from where the FV-1 chips have gone.The few projects that are out there are very impressive.
Thanks! Yep I think I will add one to my next PCB order and start to experiment a bit.I agree with other's comments here - it will be a pain to learn enough C++ to make new effects. I had python experience before starting to code in C for the Daisy stuff and that switch was alright, but from no coding will be rough.
One thing that I think you could learn to do with no coding experience is to slightly modify others effects though - which could still be fun and useful. Maybe you want to increase the max delay time on the Rhythmic Delay - it would just be changing 1 number in the code. Maybe you hate the knob/switch layout for a reverb effect you found online - that is a pretty simple change in the code. If you want to build a Terrarium to load up others programs anyways, it could be fun to poke around and change small things like this.
This answer is both discouraging and encouraging at the same time . I am a complete beginner and I am (at the moment) still trying to digest very carefully the very basics of DSP.I have finished Musimathics vol 1 and I am starting vol 2 and they are amazing so far!I agree with other's comments here - it will be a pain to learn enough C++ to make new effects. I had python experience before starting to code in C for the Daisy stuff and that switch was alright, but from no coding will be rough.
One thing that I think you could learn to do with no coding experience is to slightly modify others effects though - which could still be fun and useful. Maybe you want to increase the max delay time on the Rhythmic Delay - it would just be changing 1 number in the code. Maybe you hate the knob/switch layout for a reverb effect you found online - that is a pretty simple change in the code. If you want to build a Terrarium to load up others programs anyways, it could be fun to poke around and change small things like this.