Here’s a funky one I wrote recently that’s kind of fun.
Here’s a funky one I wrote recently that’s kind of fun.
Here’s a funky one I wrote recently that’s kind of fun.
I built out the D3lay which includes the Tape Delay, Mod Delay, and Space Delay. Here are what those sound like and how the parameter knob effects them:
There is an "oil can delay" on the page @p_wats linked to: https://mstratman.github.io/fv1-programs/anyone ever figure out the adineko? would love to have FV-1 oil can delay
Just out of curiosity also the example I am using has a 24LC64 EEPROM where as all that I see on the FV1 forums and the spin website are 24LC32 chips, are they compatible?
Thanks...Yes, in the case of the FV-1 they are compatible.
The 24LC32 has 32Kb of storage, the 24LC64 has 64Kb of storage.
However, the FV-1 can't access the additional 32Kb of ROM in the 24LC64, so it is treated exactly like a 24LC32.
Thanks for taking the time to reply....I really do like the JHS reverb it fits perfectly with the amp, I have heard Josh from JHS say its kind of a hall reverb but some glitches in the code were left in as it gave it a unique sound, also on another forum a JHS comment said it was based on a Plate algorithm but ended up sounding more hall.I’m not sure the exact reverb algorithm JHS uses, I think I heard he outsourced the coding for it. So not sure how different it is from built in Fv-1 patches.
Another, cheaper option for built in reverb would be belton brick, like the pedalpcb gravitation, (you could put trimmers in for the controls you don’t want in the amp).
Another idea is build a pedalpcb spatialist (it’s got some very nice patches). Maybe get a radium springs eeprom chip to try in it too. After experimenting, decide which patch you’ll use in amps, but you still have a nice multi mode reverb pedal!
You can mod the spatialist to get to the fv-1 on board patches by grounding fv-1 pin13 on a switch, that way you can try out those too. Check out the fv-1 datasheet if you haven’t already.