- Build Rating
- 5.00 star(s)
Starting to get the hang of this. I think this is build #10.
I’ve been into PLL based effects for a bit now. I built an underminer, and the super heterodyne receiver. This one is by far my favorite so far.
My artwork is still crude, just paint pens at the moment. I wasn’t going to try and write “Schadenfreude” on the enclosure. So this one is for the Lulz. I almost did “Malice Arbitrage Lulz Face”, but that felt like I was trying too hard.
This one is about as minimal as it gets components wise. I had it making noise after work and before dinner.
It didn’t work the next day. Turns out I had shoved the ICs it like a damn caveman and bent one pin on each chip. It was just luck that it had enough contact to work the first time. I straightened them out and I think we’re ok now.
I love it. Very expressive, has a large range of useable tones. It’s weird, but not so weird you can’t find a use for it in a jam session. Highly recommended.
I’ve been into PLL based effects for a bit now. I built an underminer, and the super heterodyne receiver. This one is by far my favorite so far.
My artwork is still crude, just paint pens at the moment. I wasn’t going to try and write “Schadenfreude” on the enclosure. So this one is for the Lulz. I almost did “Malice Arbitrage Lulz Face”, but that felt like I was trying too hard.
This one is about as minimal as it gets components wise. I had it making noise after work and before dinner.
It didn’t work the next day. Turns out I had shoved the ICs it like a damn caveman and bent one pin on each chip. It was just luck that it had enough contact to work the first time. I straightened them out and I think we’re ok now.
I love it. Very expressive, has a large range of useable tones. It’s weird, but not so weird you can’t find a use for it in a jam session. Highly recommended.