Still a lot of questions. What is the interface? How to program/train? Why try to do this with physical devices when you can just implement a software model of the same interactions?
As I mentioned, digital is a virtual construct. It doesn't actually physically exist, it is a series of commands. Flip-flops can do two things, add and subtract. That's IT. Everything else a computer does is a virtual abstraction on top of that.
One of the things I found odd about spending 45 years programming is that I had no raw materials, everything I created, over 10 million lines of code, nothing physical.
Originally computer developers attempted to use 10 states, not just ones and zeros, but zero through 9 states of voltage present. It was overwhelming and failed. This would have been more analog-ish, but was impossible with tube technology.
It may have been easier to develop after the creation of the transistor, but by then working models were just transferred to the two new switching transistors that go into the creation of a flip flop, and of course 'and gates', 'nand gates' and a whole host of other boolean operands that make processing possible.
I have to admit I don't have the time to watch an hour and 21 minute video. But I was considered one of the best programmers in the unidata community. I fixed problems in 15 minutes that 12 programmers before me had spent 100 hours on and failed!